
Unrelated, has anyone else ping ponged between different versions of these games over the years? I’ve seriously owned every version of these games.įirst, in late ‘08-ish I borrowed the 360 version off of my cousin. Patch notes have leaked for the 11GB day one patch: Really this trilogy needed 4 types of conversation choices: Paragon (pure good), Diplomat (previously known as the Neutral option), Renegade (good but with a harder edge, largely the same as before but minus some of the more evil actions), and Evil (indiscriminately lie, cheat, steal, kill).

Pure evil actions should not be considered the same as renegade actions but rather they should be their own thing. On top of that I feel like sometimes what BioWare considers to be Paragon or Renegade actions can be really out of whack.įor example, in ME2 obeying the Illusive man is considered paragon while being openly distrustful of the Illusive man or talking back to him is all considered renegade actions but killing Wrex is also a renegade action even though thats a VERY different kind of action from being distrustful of the Illusive man.

Basically it feels like BioWare at times struggled to keep the Paragon/Renegade system from just becoming a Good/Evil system which really isn’t what it was supposed to be.

To me, evil actions being considered renegade actions speaks to an inherent issue with the renegade/paragon system because Renegade IMO should be separate from evil but it often enough isn’t.

I think it’s worth noting that you don’t really need to go with 100% renegade choices to do a renegade playthrough especially if you approach it the way I do but even going 100% renegade you often have ways to avoid stuff like killing Wrex.
